Google and Ubisoft Push the Limits of Game Streaming
USA — October 2, 2018
Yesterday Google announced the coming testing of the hot Ubisoft game “Assassins Creed Odyssey” in order to better develop the cutting edge Project Stream technology.
Google and Ubisoft will collaborate in order to produce a “quick, seamless play powered by in-home consoles as an online service.” According to the news, the technical testing will be limited to the US with people testing “Assassin’s Creed Odyssey” streamed through Google’s Chrome browser via desktop and laptop starting October 5th.
The Ubisoft bestseller will be released on the same day for play on PlayStation 4 and Xbox One, and for PCs. consoles as well as personal computers on disks or as downloads. Ubisoft revealed on the company’s blog that "Google's goal with Project Stream is to solve some existing challenges with streaming."
Ubisoft went on to explain new Improvements in internet bandwidth, computing power and data storage capabilities power disruptive technologies that can advance the way games are played. For some years now people have grown accustomed to a few seconds of buffering or some lag when streaming TV or movies via their devices. Most people are tolerant of these lags in streaming quality. But in the world of gamers, the latency is measured in milliseconds, and there has to be no graphic degradation. The Project Stream manager, Catherine HsiaoGoogle’s encapsulates well in a post on the project’s blog:
“The technology and creativity behind these AAA video games are extraordinary—from the incredible detail and life-like movement of the characters’ skin, clothing, and hair, to the massive scale of the world in which the game unfolds, down to every last blade of grass. Every pixel is powered by an array of real-time rendering technology, artistry, visual effects, animation, simulation, physics, and dynamics.”
Ubisoft explained how their new game is the perfect guinea pig for the bold Google streaming project:
"The incredible visual fidelity of its world combined with the mechanical demands of being a Spartan mercenary in Ancient Greece make 'Assassin's Creed Odyssey' the perfect candidate to push Project Stream to its limits.”
According to the news, the public test is also only open to people in the US who have access to internet connections of at least 25 megabits per second. Gamers who receive an invite will be able to play the game for free until mid-January.
The market for expansive streaming capability is a pretty crowded space already. Companies like Electronic Arts, Nvidia, Microsoft, and Sony are all developing their own cloud-based gaming services, too. It is also rumored that Google will transform Project Stream into a subscription-based game streaming service that would be offered over Chromecast, or perhaps Google’s own gaming console.